Blueprints are shareable factory layouts via Steam Workshop: subscribe in the Workshop, then place the blueprint in your factory. 1.0 added folder navigation inside the blueprint UI, and hotfix 1.0.4940 fixed creating a new blueprint after editing an existing one.
How to use blueprints
- Open the Steam Workshop page for Alchemy Factory and subscribe to layouts (see the store Workshop area).
- Launch the game and open the blueprint UI — 1.0 added folder navigation.
- Place the blueprint where it fits; belts and devices snap into layout.
- Edit or replace the design, then save it as a new blueprint.
Blueprints in 1.0
- Folder navigation — official 1.0 addition.
- New-from-edit bug — fixed in hotfix 1.0.4940: “a new Blueprint could not be created after editing an existing Blueprint.”
- Missing building panel — 1.0.4917 fixed “the building panel would remain visible when building an item.”
Finding good layouts
Community favourites change weekly and recipes moved at 1.0 — when picking a blueprint, prefer ones labelled for the current version or recent patches. Beginner-friendly and complex production plans both exist, per the official store description.
Sharing your own
Upload from the blueprint UI and write a short title including the version (e.g. “1.0 starter”). Good names beat tags: players search layout, floor, and item names.
Workshop support, folder navigation and hotfix fixes: OFFICIAL. In-game blueprint menu placement: PENDING.
Independent fan reference for Alchemy Factory. Game data refers to the current official 1.0 build (Steam, PC). Field-level evidence is flagged on each page with OFFICIAL / OBSERVED / COMMUNITY badges; amounts shown without a badge come from the official 1.0 patch notes or store descriptions.